home *** CD-ROM | disk | FTP | other *** search
/ Introduction to 3D Game …ogramming with DirectX 12 / Introduction-to-3D-Game-Programming-with-DirectX-12.ISO / Figures / Chapter 16 Instancing and Frustum Culling

Images (14)
aabb.bmpFig15-13.bmpFig16-1.bmpFig16-10.bmpFig16-11.bmpFig16-12.bmpFig16-2.bmpFig16-3.bmpFig16-4.bmpFig16-5.bmpFig16-6.bmpFig16-7.bmpFig16-8.bmpFig16-9.bmp